/* **********************************************************
 * Copyright 2010 Dimitar Vangelovski
 *
 * This file is part of the Gens3 3D Engine.
 *
 * The Gens3 3D Engine is free software; you can redistribute it and/or
 * modify it under the terms of version 2 of the GNU General Public
 * License as published by the Free Software Foundation.
 *
 * The Gens3 3D Engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with the Gens3 3D Engine; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 * 02110-1301, USA
 * **********************************************************/

// include file for standard system include files or project specific include files that are used frequently

#pragma once

#ifdef _WIN32
#include <windows.h>
#include <tchar.h>
#endif

#include <stdio.h>
#include <stdlib.h>

#include <GL/gl.h>
#include <GL/glu.h>

#include <SDL/SDL.h>

#include <iostream>
#include <math.h>
#include <float.h>

// for windows environment link with the OpenGL, GLU and SDL libraries
// for other environments these are linked in the Makefile
#ifdef _WIN32
#pragma comment( lib, "OpenGL32.lib" )
#pragma comment( lib, "GLu32.lib" )
#pragma comment( lib, "SDLmain.lib" )
#pragma comment( lib, "SDL.lib" )
#endif
